Per my previous posting, I'm using Lego Digital Designer (LDD) to design my layout. You can see an LDD screen shot of one corner of the subterranean area below (click to enlarge).
While LDD has proved to be a powerful and useful tool, there have been a few things which I couldn't readily do 'virtually', such as checking to make sure that a LEGO train could actually navigate the track curves within the tunnel without hitting the sides. Other tasks better lending themselves to a hands-on approach included figuring out an acceptable way of physically attaching the subterranean level to the city level above (the 32x32 baseplates forming the floor of the city level don't have inverse studs underneath), and also coming up with a way of supporting the city level from below without using a million bricks in the process. I therefore delved into my ancient loose LEGO and constructed a 'mock-up' of one corner of the layout out of whatever bricks I could lay my hands on. I'm pretty obsessional about keeping my 'official' sets together, so they were largely off limits for parts, but I thankfully found enough old loose bricks and random baseplates in various colours to get the job done, and you can see the result below. It's a bit of a dog's dinner, but it does the job.....
Mock-up of one corner of the subterranean level - the train fits ! |
7938 Passenger Train - welcome to my subway...... |
So far I'm making good progress with the design, but being predominantly a collector and builder of 'official' sets rather than a MOC'er, I keep encountering issues and challenges that would previously never have even crossed my mind. Like how to attach curved rail track to baseplates, for instance. And how to deal with the difference in thickness between standard plates and baseplates. And how to accommodate the geometry of curved rail tracks within a modular design. Honestly, I can tell you that this kind of thing would have seemed like really pitiful, anoracky stuff to me beforehand, but now it keeps me awake at night..... No doubt others have long figured out solutions to these conundrums, but I'm actually kind of enjoying the challenge of figuring it out for myself. Just like I did as a kid, in fact - this project may be on a bigger scale than my childhood efforts, but the principles are the same.
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